Object Model Reference for GUI Testing > Flex > Click Method

FlexMenu Object

Description

A Flex menu control.

IMPORTANT

When recording, if you select an item from a FlexMenu object that has the same name as another item in the object, the step is recorded using the item name instead of the item index.

Workaround: In the editor, change the item name recorded in the step to the item index.

Operations

The sections below list the built-in methods and properties that you can use as operations for the FlexMenu object.

Note: You can also view a list and descriptions of the FlexMenu description properties, for use in object repository descriptions, programmatic descriptions, checkpoint and output value steps, and as argument values for the GetTOProperty and GetROProperty methods.

Methods

Common Method CaptureBitmap Saves a screen capture of the object as a .png or .bmp image using the specified file name.
Common Method Check Checks whether the actual value of an item matches the expected value.
Common Method CheckProperty Checks whether the actual value of the specified object property matches the specified expected value within the specified timeout.
Common Method ChildObjects Returns the collection of child objects contained within the object.
Method Click Clicks an object.
DblClick Double clicks an object.
Common Method GetROProperty Returns the current value of the description properties from the object in the application.
Common Method GetTOProperties Returns the collection of properties and values used to identify the object.
Common Method GetTOProperty Returns the value of the specified description properties from the test object description.
Common Method Output Retrieves the current value of an item and stores it in a specified location.
Common Method RefreshObject Instructs UFT to re-identify the object in the application the next time a step refers to this object.
Method Select Selects the specified item in the menu.
Common Method SetTOProperty Sets the value of the specified description properties in the test object description.
Common Method ToString Returns a string that represents the test object.
Common Method WaitProperty Waits until the specified object property achieves the specified value or exceeds the specified timeout before continuing to the next step.

Properties

Common Property Exist Checks whether the object currently exists in the open application.

 

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Click Method

Description

Clicks an object.

Syntax

object.Click ([X], [Y], [BUTTON])

Arguments

Parameter Description
X Optional. An integer value.

The x-coordinate of the click. Note that the specified coordinates are relative to the upper left corner of the object. The default value is the center of the object.


Default value = -9999
Y Optional. An integer value.

The y-coordinate of the click. Note that the specified coordinates are relative to the upper left corner of the object. The default value is the center of the object.


Default value = -9999
BUTTON Optional. A predefined constant or number.

The mouse button used to click the object.


Default value = micLeftBtn

Return Type

None.

Example


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DblClick Method

Description

Double clicks an object.

Syntax

object.Click ([X], [Y], [BUTTON])

Arguments

Parameter Description
X Optional. An integer value.

The x-coordinate of the click. Note that the specified coordinates are relative to the upper left corner of the object. The default value is the center of the object.


Default value = -9999
Y Optional. An integer value.

The y-coordinate of the click. Note that the specified coordinates are relative to the upper left corner of the object. The default value is the center of the object.


Default value = -9999
BUTTON Optional. A predefined constant or number.

The mouse button used to click the object.


Default value = micLeftBtn

Return Type

None.

Example


 

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Select Method

Description

Selects the specified item in the menu.

Syntax

object.Select (item)

Arguments

Parameter Description
item Required. A String value.

The full path of the menu item to select from the list. The path is composed of the menu item names or a numeric index separated by a semicolon. Specify index values in the format "<Item N>" (including brackets), where N is the numeric index value. Index values begin with 1.

Note: If the menu item is identified by its full path, the default path delimiter is ';'. For example, "Root;Child1;Child2". If the default path delimiter character is used in a menu item name, you can change the delimiter character for your test or component using the 'TreePathDelimiter' setting value. For example, Setting.Item("TreePathDelimiter") = "#". You must restart the application you are testing if you modify this setting.

Return Type

None.

Example


 

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See also: