Object Model Reference for GUI Testing > Standard Windows > CheckItemProperty Method

WinStatusBar Object

Description

A Windows status bar.

Operations

The sections below list the built-in methods and properties that you can use as operations for the WinStatusBar object.

Note: You can also view a list and descriptions of the WinStatusBar description properties, for use in object repository descriptions, programmatic descriptions, checkpoint and output value steps, and as argument values for the GetTOProperty and GetROProperty methods.

Methods

Common Method CaptureBitmap Saves a screen capture of the object as a .png or .bmp image using the specified file name.
Common Method Check Checks whether the actual value of an item matches the expected value.
Method CheckItemProperty Checks whether the specified item property achieves the specified value within the specified timeout.
Common Method CheckProperty Checks whether the actual value of the specified object property matches the specified expected value within the specified timeout.
Common Method ChildObjects Returns the collection of child objects contained within the object.
Method Click Clicks an object.
Method DblClick Double-clicks an object.
Method Drag Performs the 'drag' part of a drag and drop operation.
Method Drop Performs the 'drop' part of a drag and drop operation.
Method GetContent Returns a string representation of all the items (parts) in the status bar.
Method GetItem Returns the name of the specified status bar item.
Method GetItemProperty Returns the current value of a property for an item (part) in the status bar.
Method GetItemsCount Returns the number of items in the status bar.
Common Method GetROProperty Returns the current value of the description properties from the object in the application.
Method GetTextLocation Checks whether the specified text string is contained in the specified window area.
Common Method GetTOProperties Returns the collection of properties and values used to identify the object.
Common Method GetTOProperty Returns the value of the specified description properties from the test object description.
Method GetVisibleText Returns the text from the specified area.
Method MouseMove Moves the mouse pointer to the designated position inside the object.
Common Method Output Retrieves the current value of an item and stores it in a specified location.
Common Method RefreshObject Instructs UFT to re-identify the object in the application the next time a step refers to this object.
Common Method SetTOProperty Sets the value of the specified description properties in the test object description.
Common Method ToString Returns a string that represents the test object.
Method Type Types the specified string in the object.
Method WaitItemProperty Waits until the specified item property achieves the specified value or exceeds the specified timeout before continuing to the next step.
Common Method WaitProperty Waits until the specified object property achieves the specified value or exceeds the specified timeout before continuing to the next step.

Properties

Common Property Exist Checks whether the object currently exists in the open application.

 

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CheckItemProperty Method

Description

Checks whether the specified item property achieves the specified value within the specified timeout.

Syntax

object.CheckItemProperty (Item, PropertyName, PropertyValue, [TimeOut])

Arguments

Parameter Description
Item Required. A Variant.
The item name (with quotes) or numeric index (without quotes) can denote the item. A status bar item is a panel in the status bar. The first item in a status bar is numbered 0.
PropertyName Required. A String value.
The name of the item property whose value is checked. The following properties are supported:
Property Name
Description
height
The status bar item's height (in pixels).
text
The text of the status bar item, or "" if the status bar item does not contain any text.
width
The status bar item's width (in pixels).
x
The status bar's x-coordinate (left) relative to the parent window (in pixels).
y
The status bar's y-coordinate (top) relative to the parent window (in pixels).
PropertyValue Required. A Variant.
The expected value against which the actual item property value should be checked. You can either use a simple value or you can use a comparison object together with the value to perform more complex comparisons.
TimeOut Optional. An unsigned long integer value.
The time, in milliseconds, within which UFT should check whether the actual value of the item property matches the specified expected value. If no value is specified, UFT uses the time set in the Object Synchronization Timeout option in the Run pane of the Test Settings dialog box.

Return Type

A Boolean value.

IMPORTANT

If the expected and actual values do not match, an error is reported and the test or component status is changed to failed.

Note: For test run synchronization, or whenever you do not want to fail the test if the expected and actual values do not match, use the WaitItemProperty method.

You can also use comparison objects to perform more complex value comparisons. For example, you can instruct UFT to check whether a specific item property value is greater than the specified value.

An example of the syntax required when using a comparison object is: Object.CheckItemProperty 2, "text", micNotEqual("John")"

The following comparison objects can be used:

When the types of the expected value and actual value do not match, the comparisons are performed as follows (in this order):

Example


 

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Click Method

Description

Clicks an object.

Syntax

object.Click [X], [Y], [BUTTON]

Arguments

Parameter Description
X Optional. An integer value.
The x-coordinate of the click. Note that the specified coordinates are relative to the upper left corner of the object. The default value is the center of the object.
Default value = -9999
Y Optional. An integer value.
The y-coordinate of the click. Note that the specified coordinates are relative to the upper left corner of the object.  The default value is the center of the object.


Tip: You can enter micNoCoordinate (-9999) for the x and y argument values if you want to enter a value for the button argument without specifying x- and y- coordinates for the click. micNoCoordinate indicates the center of the object.


Default value = -9999
BUTTON Optional. A predefined constant or number.
The mouse button used to click the object.
Default value = micLeftBtn

Return Type

None

Example


 

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DblClick Method

Description

Double-clicks an object.

Syntax

object.DblClick X, Y, [BUTTON]

Arguments

Parameter Description
X Required. An integer value.
The x-coordinate of the double-click. Note that the specified coordinates are relative to the upper left corner of the object.
Y Required. An integer value.
The y-coordinate of the double-click. Note that the specified coordinates are relative to the upper left corner of the object.
BUTTON Optional. A predefined constant or number.
The mouse button used to double-click the object.
Default value = micLeftBtn

Return Type

None

Example


 

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Drag Method

Description

Performs the 'drag' part of a drag and drop operation.

Syntax

object.Drag X, Y, [BUTTON]

Arguments

Parameter Description
X Required. An integer value.
The x-coordinate within the window from which the object is dragged. Note that the specified coordinates are relative to the upper left corner of the object.
Y Required. An integer value.
The y-coordinate within the window from which the object is dragged. Note that the specified coordinates are relative to the upper left corner of the object.
BUTTON Optional. A predefined constant or number.
The mouse button used to drag the object.
Default value = micLeftBtn

Return Type

None

Example


 

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Drop Method

Description

Performs the 'drop' part of a drag and drop operation.

Syntax

object.Drop X, Y, [BUTTON]

Arguments

Parameter Description
X Required. An integer value.
The x-coordinate of the object onto which the object is dropped. Note that the specified coordinates are relative to the upper left corner of the object.
Y Required. An integer value.
The y-coordinate of the object onto which the object is dropped. Note that the specified coordinates are relative to the upper left corner of the object.
BUTTON Optional. A predefined constant or number.
The mouse button that is released to drop the object.
Default value = micLeftBtn

Return Type

None

Example


 

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GetContent Method

Description

Returns a string representation of all the items (parts) in the status bar.

Syntax

object.GetContent

Return Type

A String value.

Example


 

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GetItem Method

Description

Returns the name of the specified status bar item.

Syntax

object.GetItem (Item)

Arguments

Parameter Description
Item Required. A Variant.
Numeric index of the status bar item. Index values begin with 0.

Return Type

A String value.

Example


 

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GetItemProperty Method

Description

Returns the current value of a property for an item (part) in the status bar.

Syntax

object.GetItemProperty (Item, Property)

Arguments

Parameter Description
Item Required. A Variant.

The item name (with quotes) or numeric index (without quotes) can denote the item. A status bar item is a panel in the status bar. Index values begin with 0.

Property Required. A String value.
The item property for which you want to retrieve a value.  The following properties are supported:
Property Name
Description
height
The status bar item's height (in pixels).
text
The text of the status bar item, or "" if the status bar item does not contain any text.
width
The status bar item's width (in pixels).
x
The status bar's x-coordinate (left) relative to the parent window (in pixels).
y
The status bar's y-coordinate (top) relative to the parent window (in pixels).

Return Type

A Variant.

Example


 

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GetItemsCount Method

Description

Returns the number of items in the status bar.

Syntax

object.GetItemsCount

Return Type

A long integer value.

Example


 

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GetTextLocation Method

Description

Checks whether the specified text string is contained in the specified window area.

Syntax

object.GetTextLocation (TextToFind, Left, Top, Right, Bottom, [MatchWholeWordOnly])

Arguments

Parameter Description
TextToFind Required. A String value.
The text string you want to locate.
Left Required. A Variant.
The left coordinate of the search area within the window or screen.
Top Required. A Variant.
The top coordinate of the search area within the window or screen.
Right Required. A Variant.
The right coordinate of the search area within the window or screen.
Bottom Required. A Variant.
The bottom coordinate of the search area within the window or screen.

Note: Set the Left, Top, Right, and Bottom coordinates to -1 to search for the text string within the object's entire window.

MatchWholeWordOnly Optional. A Boolean value.
If True, the method searches for occurrences that are whole words only and not part of a larger word. If False, the method does not restrict the results to occurrences that are whole words only.
Default value = True

Default value = True

Return Type

A Boolean value.

This method returns the coordinates of the rectangle containing the first instance of the text into the Left, Top, Right, and Bottom arguments if the text is found.

IMPORTANT

Example


 

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GetVisibleText Method

Description

Returns the text from the specified area.

Syntax

object.GetVisibleText ([Left], [Top], [Right], [Bottom])

Arguments

Parameter Description
Left Optional. A long integer value.
The left coordinate of the search area within the object's window.
Default value = -1
Top Optional. A long integer value.
The top coordinate of the search area the object's window.
Default value = -1
Right Optional. A long integer value.
The right coordinate of the search area within the object's window.
Default value = -1
Bottom Optional. A long integer value.
The bottom coordinate of the search area a within the object's window.

Note: If the Left, Top, Right, and Bottom arguments are not specified, the method returns all of the text within the visible part of the specified object.
Default value = -1

Return Type

A String value.

IMPORTANT

Example


 

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MouseMove Method

Description

Moves the mouse pointer to the designated position inside the object.

Syntax

object.MouseMove X, Y

Arguments

Parameter Description
X Required. An integer value.
The x-coordinate of the mouse pointer, relative to the upper left corner of the object.
Y Required. An integer value.
The y-coordinate of the mouse pointer, relative to the upper left corner of the object.

Return Type

None

IMPORTANT

The MouseMove method may behave unexpectedly in a VMware environment.

Workaround: Add the following line to the VMware configuration file (<VM name>.vmx): vmmouse.present = "FALSE"
For more information, refer to the VMware support article, number 1691 - "Unexpected Cursor Behavior in Windows Virtual Machine with "Snap To" Mouse Control Panel Option Enabled", at: http://www.vmware.com/support/kb/enduser/std_alp.php.

Example


 

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Type Method

Description

Types the specified string in the object.

Syntax

object.Type KeyboardInput

Arguments

Parameter Description
KeyboardInput Required. A String value.

The text string and/or constants representing non-alphanumeric keys. The following constants are available:

Constant
Action
micCtrlDwn
Presses the Ctrl key.
micCtrlUp
Releases the Ctrl key.
micLCtrlDwn
Presses the left Ctrl key.
micLCtrlUp
Releases the left Ctrl key.
micRCtrlDwn
Presses the right Ctrl key.
micRCtrlUp
Releases the right Ctrl key.
micAltDwn
Presses the Alt key.
micAltUp
Releases the Alt key.
micLAltDwn
Presses the left Alt key.
micLAltUp
Releases the left Alt key.
micRAltDwn
Presses the right Alt key.
micRAltUp
Releases the right Alt key.
micShiftDwn
Presses the Shift key.
micShiftUp
Releases the Shift key.
micLShiftDwn
Presses the left Shift key.
micLShiftUp
Releases the left Shift key.
micRShiftDwn
Presses the right Shift key.
micRShiftUp
Releases the right Shift key.
micIns
Presses the Insert key.
micDel
Presses the Delete key.
micHome
Presses the Home key.
micEnd
Presses the End key.
micPgUp
Presses the Page Up key.
micPgDwn
Presses the Page Down key.
micUp
Presses the Up arrow key.
micDwn
Presses the Down arrow key.
micLeft
Presses the Left arrow key.
micRight
Presses the Right arrow key.
micEsc
Presses the Esc key.
micBack
Presses the Backspace key.
micReturn
Presses the Return key.
micTab
Presses the Tab key.
micBreak
Presses the Break key.
micPause
Presses the Pause key.
micPrintScr
Presses the Print Screen key.
micWinLogoDwn
Presses the Windows Logo key.
micWinLogoUp
Releases the Windows Logo key.
micLWinLogoDwn
Presses the left Windows Logo key.
micLWinLogoUp
Releases the left Windows Logo key.
micRWinLogoDwn
Presses the right Windows Logo key.
micRWinLogoUp
Releases the right Windows Logo key.
micAppKey
Presses the Application key.
micF1
Presses the F1 key.
micF2
Presses the F2 key.
micF3
Presses the F3 key.
micF4
Presses the F4 key.
micF5
Presses the F5 key.
micF6
Presses the F6 key.
micF7
Presses the F7 key.
micF8
Presses the F8 key.
micF9
Presses the F9 key.
micF10
Presses the F10 key.
micF11
Presses the F11 key.
micF12
Presses the F12 key.
micNumLockOn
Turns on the Num Lock.
micCapsLockOn
Turns on the Caps Lock.
micScrollOn
Turns on the Scroll Lock.
micNumLockOff
Turns off the Num Lock.
micCapsLockOff
Turns off the Caps Lock.
micScrollOff
Turns off the Scroll Lock.

Return Type

None

IMPORTANT

Although the Type method is supported for most objects, if you enter a Type statement for an object in which a user cannot enter text, the method has no visual effect.

Example


 

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WaitItemProperty Method

Description

Waits until the specified item property achieves the specified value or exceeds the specified timeout before continuing to the next step.

Syntax

object.WaitItemProperty (Item, PropertyName, PropertyValue, [TimeOut])

Arguments

Parameter Description
Item Required. A Variant.
The item name (with quotes) or numeric index (without quotes) can denote the item. A status bar item is a panel in the status bar. The first item in a status bar is numbered 0.
PropertyName Required. A String value.
The name of the item property whose value to wait for. The following properties are supported:
Property Name
Description
height
The status bar item's height (in pixels).
text
The text of the status bar item, or "" if the status bar item does not contain any text.
width
The status bar item's width (in pixels).
x
The status bar's x-coordinate (left) relative to the parent window (in pixels).
y
The status bar's y-coordinate (top) relative to the parent window (in pixels).
PropertyValue Required. A Variant.
The expected value against which the actual item property value should be checked. You can either use a simple value or you can use a comparison object together with the value to perform more complex comparisons.
TimeOut Optional. A long integer value.
The time, in milliseconds, after which UFT continues to the next step if the specified item value is not achieved. If no value is specified, UFT uses the time set in the Object Synchronization Timeout option in the Run pane of the Test Settings dialog box.
Default value = -1

Return Type

A Boolean value.

IMPORTANT

Tip: This method is useful for test run synchronization. Unlike the Exist method and the WaitProperty method, the WaitItemProperty method enables you to synchronize the test run based on a specific object item property. For example, you can instruct UFT to wait for a particular string to appear in the second panel of the "StatusBar" control:
' Wait up to 30 seconds for the string "Ready" to appear in the second panel of the "StatusBar" control.
Window("Test").WinStatusBar("StatusBar").WaitItemProperty 2, "text", "Ready", 30000

You can also use comparison objects to perform more complex value comparisons. For example, you can instruct UFT to wait until a specific item property value is greater than the specified value.

An example of the syntax required when using a comparison object is: Object.WaitItemProperty 2, "text", micNotEqual("John")"

The following comparison objects can be used:

When the types of the expected value and actual value do not match, the comparisons are performed as follows (in this order):

Example


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See also: